Patch notes
Update, October 15
New: Predict movement
- In Gear menu > Controls, off by default.
- Turn it on and your character moves the moment you press a key, without waiting on the server.
Smoother on a bad connection
- Other players and creatures keep moving smoothly when your connection hiccups, instead of freezing and jumping.
- Your character keeps walking through a short hiccup instead of stopping and starting.
- Your character stops when you switch to another window or tab.
New: Connection readout
- Your FPS, ping and packet loss now show under your name in the top right. The radar moved down a little to make room.
Faster updates
- Your browser now keeps the game's art, so after an update you only download what changed.
- The loading screen takes a little longer (about 20 seconds) so nothing stutters once you're in.
Performance
- Much smoother on Windows.
- Much less stutter when walking up to a furnished player house.
Fixes
- Houses near where you log in show their floors, stairs and trim again.
- Inside a house, people and creatures on the floor above no longer float over your head.
- The ledger's Gear filter only shows things you can wear (shields included), and Tidy by kind sorts the newer items properly.
- Animals spawn again at West thicket, North deer grove and North ridge wolf den.
- Smoothed out a few steps in the ground around town.
- Stable stall gates block the way when shut.
- The provisioner's back door is no longer blocked by a crate.
- Trees someone cut down while you were away now show as cut down.