Hold Ctrl (⌘ on a Mac) and drag a box over a group to open all their nameplates at once, ready to target.
You can change the key in Controls.
New: Night and day
Nights now look like moonlight: cool, blue and full of shadow, with lamps and fires still glowing warm.
Days are a touch more vivid.
Night Sight still lets you see in the dark.
The Arms Master teaches
He now teaches ranks I and II of every technique himself, for what the books cost. Click Learn on a rank, or Learn all for everything you're missing.
He'll take gold from your bank if your pack runs short.
Ranks III to V still come from books found on creatures, in caches and on bosses.
Gate Travel
Gates open at your feet.
A gate only takes people who walk into it, so you can't open one on someone to send them away.
Gates can't be opened on top of each other.
After coming through a gate, you have to wait 30 seconds before taking a different one. The one you came through still takes you back.
Movement
Predict movement is now on by default, so your character moves the moment you press a key. If you turned it off, it stays off, and your character now keeps up better on a shaky connection.
Other players and creatures no longer fall behind after your game hitches.
Shops
Shop windows show item rarity colours, just like your pack.
Shops won't buy a bag that still has things in it, so you can't sell your loot by accident.
Fixes
Logging in at the Bed of Stone in the Hall of the Sleeper no longer keeps you on the loading screen for a minute and a half.
The download readout on the loading screen shows the full size from the start instead of a number that keeps climbing, and stays hidden when there's nothing new to download.
Hotbar labels, effect timers, cooldowns and technique names now have an outline, so they're easier to read.